Jun 21, 2011, 05:01 PM // 17:01
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#1
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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LDD again... nm
I'm playing with a friend(frigide) throught proph, we're kinda stuck for a couple of days (3) at Last day dawns (nm). We're close to do it, but does anyone have some advices for that one? 4-man areas are tricky everytime, especially when half the party is not too experienced.
We are playing on a necro and an elem, both without much done outside of proph. Our current strategy revolves around :
WoH protter
ranger "tank" (as in, the not-too-squishy)
air elem
air elem on necro with Maelstrom/WardvsHarm for the sparks.
The strategy so far is Maelstrom to counter the initial spike then spike.
Order generally goes like : spark->titan -> mesmer/monk ->titan child ->clean up.
PS. I've played for a long time, no need to hold back. Just the first time I do that quest + new char + friend is new player.
Last edited by Steps_Descending; Jun 22, 2011 at 01:44 AM // 01:44..
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Jun 21, 2011, 06:34 PM // 18:34
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#2
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Frost Gate Guardian
Join Date: Oct 2009
Location: Sweden
Guild: HYAHHHHH!
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If you have factions you should abuse some rits and rit skills
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Jun 21, 2011, 07:45 PM // 19:45
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#3
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Jungle Guide
Join Date: Jan 2008
Location: Netherlands
Guild: [Lost]
Profession: A/
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I don't know whats the flaw in your setup. is it the lack of experience or the builds.
I'd try a bonder, tank and 2 nukers if your willing to stick to the "tanking" idea.
or else, balanced as in a dedicated healer, MMprot or so, frontliner, damage
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Jun 21, 2011, 08:10 PM // 20:10
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#4
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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@maya : like what? it's a a 4 man mission and I think ST healers generally lack the endurance to be main heal. Might try actually, it IS a 4 man area after all.
the tank idea might be interesting, it should be possible with the way the groups approach.
By mm prot, you mean mm+ spirits à la Discord? I was hesitant because of all the elem flying around. We made it to the last enemy one time (yeah...), but maybe I'd try the a "real" tank.
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Jun 21, 2011, 08:34 PM // 20:34
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#5
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Krytan Explorer
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i just did the hm version like an hour ago, and my setup was st rit with some offensive spirits, sos rit with party heals, an ineptitute mes, and me, (ua monk)
if you guys are forced to have monk, ranger, ele, and necro, i would make the monk ua, the ranger a dagger spammer with pet, the ele either air ele with invoke and great dwarf weapon for the ranger or a sos ele with splinter for the ranger, and the necro an mm. just remember to pull carefully, abuse the enemy ai, bring frozen soil (if they rez each other in nm, im not sure if they do) and always spike down the nukers as fast as you can.
if you can change professions, i would just go with the build i used, maybe swapping the st rit with an mm.
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Jun 21, 2011, 09:47 PM // 21:47
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#6
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Quote:
Originally Posted by Steps_Descending
I'm playing with a frigide
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Qu'est-ce que c'est?
__________________
Si non confectus, non reficiat
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Jun 22, 2011, 01:51 AM // 01:51
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#7
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Quote:
Originally Posted by Snograt
Qu'est-ce que c'est?
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Yikes! that's a nice typo! The wonders of instinctive typing!
@pugs: Didn't the spirits explode with all the AoE? I tought about it but I fear we'd wind up with no damage being pounded by a giant elem. But we are only restricted on the necroand elem. What about minions, wouldn't they melt too?
And no, they don't have rez. actually, half the charrs are lvl7.
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Jun 22, 2011, 02:09 AM // 02:09
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#8
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Krytan Explorer
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Quote:
Originally Posted by Steps_Descending
Yikes! that's a nice typo! The wonders of instinctive typing!
@pugs: Didn't the spirits explode with all the AoE? I tought about it but I fear we'd wind up with no damage being pounded by a giant elem. But we are only restricted on the necroand elem. What about minions, wouldn't they melt too?
And no, they don't have rez. actually, half the charrs are lvl7.
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thats what flags are for.
for mobs that i knew had lots of aoe, i just sent razah back a little, and made him spam shelter. gwen and xandra had enough damage to take out the sparks, at which point i could just bring in razah and finish off the rest.
the beauty of sos is in its quick cd. use it before the battle starts, and it will be recharged by the time your done pulling. if the mobs kill it, use it again. if they are focusing spirits, they are not focusing your team, which is good.
all that wont be neccesary in nm, especially if there are no rezzes. just make the necro an mm with death nova, or if he doesnt want to, just make him a healer. the ele should then either be sos or invoke. and for the heroes, just bring whatever roles the ele or necro arent covering, so either a sos/mm/healer/whatever else you want.
if you need help, feel free to pm ig, (healer fishy)
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Jun 22, 2011, 03:24 AM // 03:24
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#9
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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thks for the name, I'll probably try mm-ing with an SoS hero if we fail again for too long. if I cap AotL, minion raising shouldn't be too much of a problem. only thing is casting Nova quick enough at that point
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Jun 22, 2011, 07:49 AM // 07:49
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#10
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Academy Page
Join Date: May 2010
Guild: Ancient Valahia
Profession: W/
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Or start from yak's...impossible to fail with 6
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Jun 23, 2011, 09:05 PM // 21:05
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#11
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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@Imevil : We could have done that too, but it'd be a long walk. Probably a huge boost for a group with 2 fixed class. Anyway, we finally did it with ward vs Harm, maelstrom and the team we were using, just a matter of more coordination I guess.
Anyway, we're at Kryta and I'm starting to think about giving up and comming back when we have a better group. Too few heroes for now, too few skills avaliable (on the char), too annoying to wipe. I probably need to find a better build as a necro too. Starting to remember why all my necros ended up deleted, at least now I play with someone.
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Jun 24, 2011, 10:39 AM // 10:39
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#12
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Frost Gate Guardian
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Quote:
Originally Posted by Steps_Descending
@Imevil : We could have done that too, but it'd be a long walk. Probably a huge boost for a group with 2 fixed class. Anyway, we finally did it with ward vs Harm, maelstrom and the team we were using, just a matter of more coordination I guess.
Anyway, we're at Kryta and I'm starting to think about giving up and comming back when we have a better group. Too few heroes for now, too few skills avaliable (on the char), too annoying to wipe. I probably need to find a better build as a necro too. Starting to remember why all my necros ended up deleted, at least now I play with someone.
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NM? Get a freakin imbagon friend and be happy taking 1-5 damage.
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Jun 26, 2011, 03:06 PM // 15:06
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#13
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Yeah NM, cause I don't like asking a friend with an OP build when I'm playing slowly with a rl-friend and we made the whole damn game without touching ST or PvE skills.
And an imbagon is boring, c'mon! WvsHarm did the same.
(especially when that means switching to speaking english or not speaking at all because the carry (geez, who needs to be carried anyway??!??!11) doesn't understand)
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